แสดงบทความที่มีป้ายกำกับ Machine แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ Machine แสดงบทความทั้งหมด

วันพฤหัสบดีที่ 9 สิงหาคม พ.ศ. 2555

ZvP with Machine - Roach/Hydra Mid-Game - Part 4 of 9

ZvP with Machine - Roach/Hydra Mid-Game - Part 4 of 9 Video Clips. Duration : 13.70 Mins.


In this coaching session Machine goes over a Roach/Hydra build designed to control Protoss 6-Gate pressure. Machine explains the timings of a basic roach build, with an emphasis on the use of burrow to punish the lack of detection from the Protoss as well as force the production of immortals. Machine couples this with a transition into hydras that allow for an entry into stable late-game play.

Keywords: Zerg, Machine, Starcraft 2, Video Game, mrbitter, Flabulous, Lesson, Coaching, Real Time Strategy

วันอังคารที่ 17 กรกฎาคม พ.ศ. 2555

iMake Basketball Shooting Machine - Transition Jumpers Drill

iMake Basketball Shooting Machine - Transition Jumpers Drill Tube. Duration : 1.07 Mins.


www.airborneathletics.com Player #1 catches the first pass from the iMake basketball shooting machine at the half court line and passes to player #2 who is sprinting on the right side of the court. Player #1 then catches the second pass and drives to the three point line and shoots a pull-up jumper shot. After player #2 shoots the ball, he/she will cut around the iMake shooting machine and back up to the half court line to the back of the line. Once player #1 has shot the ball, he/she will cut around the iMake basketball shooting machine and stand in line by the cone on the right side. Player #3 will take the next pass from the iMake basketball shooting machine. After player #3 catches the first pass from the iMake shooting machine, he/she will pass it to #4 who is sprinting forward on the right side of the court. #3 then catches the second pass and drives to the three point line and shoots a pull-up jumper shot. The drill continues and then can be repeated on the opposite side of the floor.

Keywords: basketball shooting machine, Basketball drills, training equipment, basketball coaching, drill, team, automatic ball feeder, train, half court line, passes, player, court, cut, pass, basketball training equipment, basketball shooting drills, basketball drill machine, basketball drill equipment, basketball drill station

วันเสาร์ที่ 14 กรกฎาคม พ.ศ. 2555

ZvP with Machine - Roach/Hydra Mid-Game - Part 6 of 9

ZvP with Machine - Roach/Hydra Mid-Game - Part 6 of 9 Video Clips. Duration : 14.33 Mins.


In this coaching session Machine goes over a Roach/Hydra build designed to control Protoss 6-Gate pressure. Machine explains the timings of a basic roach build, with an emphasis on the use of burrow to punish the lack of detection from the Protoss as well as force the production of immortals. Machine couples this with a transition into hydras that allow for an entry into stable late-game play.

Keywords: Zerg, Machine, Starcraft 2, Video Game, mrbitter, Flabulous, Lesson, Coaching, Real Time Strategy

วันจันทร์ที่ 4 มิถุนายน พ.ศ. 2555

ZvP with Machine - Roach/Hydra Mid-Game - Part 1 of 9

ZvP with Machine - Roach/Hydra Mid-Game - Part 1 of 9 Tube. Duration : 14.32 Mins.


In this coaching session Machine goes over a Roach/Hydra build designed to control Protoss 6-Gate pressure. Machine explains the timings of a basic roach build, with an emphasis on the use of burrow to punish the lack of detection from the Protoss as well as force the production of immortals. Machine couples this with a transition into hydras that allow for an entry into stable late-game play.

Keywords: Zerg, Machine, Starcraft 2, Video Game, mrbitter, Flabulous, Lesson, Coaching, Real Time Strategy

วันอังคารที่ 15 พฤษภาคม พ.ศ. 2555

ZvP with Machine - Roach/Hydra Mid-Game - Part 9 of 9

ZvP with Machine - Roach/Hydra Mid-Game - Part 9 of 9 Tube. Duration : 13.07 Mins.


In this coaching session Machine goes over a Roach/Hydra build designed to control Protoss 6-Gate pressure. Machine explains the timings of a basic roach build, with an emphasis on the use of burrow to punish the lack of detection from the Protoss as well as force the production of immortals. Machine couples this with a transition into hydras that allow for an entry into stable late-game play.

Tags: Zerg, Machine, Starcraft 2, Video Game, mrbitter, Flabulous, Lesson, Coaching, Real Time Strategy

วันพุธที่ 25 เมษายน พ.ศ. 2555

ZvP with Machine - Roach/Hydra Mid-Game - Part 5 of 9

ZvP with Machine - Roach/Hydra Mid-Game - Part 5 of 9 Video Clips. Duration : 13.08 Mins.


In this coaching session Machine goes over a Roach/Hydra build designed to control Protoss 6-Gate pressure. Machine explains the timings of a basic roach build, with an emphasis on the use of burrow to punish the lack of detection from the Protoss as well as force the production of immortals. Machine couples this with a transition into hydras that allow for an entry into stable late-game play.

Tags: Zerg, Machine, Starcraft 2, Video Game, mrbitter, Flabulous, Lesson, Coaching, Real Time Strategy

วันพฤหัสบดีที่ 29 มีนาคม พ.ศ. 2555

ZvP with Machine - Roach/Hydra Mid-Game - Part 7 of 9

ZvP with Machine - Roach/Hydra Mid-Game - Part 7 of 9 Video Clips. Duration : 14.32 Mins.


In this coaching session Machine goes over a Roach/Hydra build designed to control Protoss 6-Gate pressure. Machine explains the timings of a basic roach build, with an emphasis on the use of burrow to punish the lack of detection from the Protoss as well as force the production of immortals. Machine couples this with a transition into hydras that allow for an entry into stable late-game play.

Keywords: Zerg, Machine, Starcraft 2, Video Game, mrbitter, Flabulous, Lesson, Coaching, Real Time Strategy

วันอังคารที่ 28 กุมภาพันธ์ พ.ศ. 2555

ZvP with Machine - Roach/Hydra Mid-Game - Part 3 of 9

ZvP with Machine - Roach/Hydra Mid-Game - Part 3 of 9 Video Clips. Duration : 14.32 Mins.


In this coaching session Machine goes over a Roach/Hydra build designed to control Protoss 6-Gate pressure. Machine explains the timings of a basic roach build, with an emphasis on the use of burrow to punish the lack of detection from the Protoss as well as force the production of immortals. Machine couples this with a transition into hydras that allow for an entry into stable late-game play.

Keywords: Zerg, Machine, Starcraft 2, Video Game, mrbitter, Flabulous, Lesson, Coaching, Real Time Strategy

วันอาทิตย์ที่ 29 มกราคม พ.ศ. 2555

ZvP with Machine - Roach/Hydra Mid-Game - Part 2 of 9

ZvP with Machine - Roach/Hydra Mid-Game - Part 2 of 9 Tube. Duration : 13.70 Mins.


In this coaching session Machine goes over a Roach/Hydra build designed to control Protoss 6-Gate pressure. Machine explains the timings of a basic roach build, with an emphasis on the use of burrow to punish the lack of detection from the Protoss as well as force the production of immortals. Machine couples this with a transition into hydras that allow for an entry into stable late-game play.

Keywords: Zerg, Machine, Starcraft 2, Video Game, mrbitter, Flabulous, Lesson, Coaching, Real Time Strategy

วันอังคารที่ 15 พฤศจิกายน พ.ศ. 2554

ZvP with Machine - Roach/Hydra Mid-Game - Part 8 of 9

ZvP with Machine - Roach/Hydra Mid-Game - Part 8 of 9 Video Clips. Duration : 13.70 Mins.


In this coaching session Machine goes over a Roach/Hydra build designed to control Protoss 6-Gate pressure. Machine explains the timings of a basic roach build, with an emphasis on the use of burrow to punish the lack of detection from the Protoss as well as force the production of immortals. Machine couples this with a transition into hydras that allow for an entry into stable late-game play.

Tags: Zerg, Machine, Starcraft 2, Video Game, mrbitter, Flabulous, Lesson, Coaching, Real Time Strategy